<?xml version="1.0" encoding="UTF-8"?><!-- generator="WordPress/2.9.2" -->
<rss version="0.92">
<channel>
	<title>NDB Studio Productions</title>
	<link>http://ndbstudios.ca</link>
	<description></description>
	<lastBuildDate>Thu, 12 May 2011 18:28:50 +0000</lastBuildDate>
	<docs>http://backend.userland.com/rss092</docs>
	<language>en</language>
	
	<item>
		<title>Writing &quot;Air Traffic Controller&quot;</title>
		<description><![CDATA[In the beginning of 2010, NDB got a contract for a Facebook game called Air Traffic Control, where the player guides different planes to various runways without making the planes crash into one another.  I&#8217;ve seen a few different variations of this model, but the really cool aspect of this project is the time period. [...]]]></description>
		<link>http://ndbstudios.ca/2011/05/12/writing-air-traffic-controller/</link>
			</item>
	<item>
		<title>&#8220;Clones&#8221; by Tomkorp is Released!</title>
		<description><![CDATA[Good evening!
It is thrillingly exciting to spread the word that Tomkorp&#8217;s &#8220;Clones&#8221; was released last month on Steam and Direct2Drive! As NDB Studios wrote 15 tracks and did all of the SFX for the game, we&#8217;re really pumped to support the project and shout its name from the highest mountain! You can purchase it for [...]]]></description>
		<link>http://ndbstudios.ca/2010/12/30/clones-by-tomkorp-is-released/</link>
			</item>
	<item>
		<title>Ghosts of Vimy</title>
		<description><![CDATA[Hey team,
So, after three months of composing and two months of rehearsal&#8230; it&#8217;s out!
&#8220;Ghosts of Vimy&#8221; is a work for band and choir that I wrote for my school&#8217;s (Lord Selkirk Regional Comprehensive Secondary School *whew!*) Remembrance Day service. Based on the painting (of the same name) by William Longstaff, it tells the stories of [...]]]></description>
		<link>http://ndbstudios.ca/2010/11/20/ghosts-of-vimy/</link>
			</item>
	<item>
		<title>Goosebumps</title>
		<description><![CDATA[This may sound contradictory, but sometimes you get so caught up in music &#8211; either writing it, producing it, troubleshooting it, tweaking it, etc. &#8211; that you lose sight of what makes it so&#8230; inspiring.
I just got back from teaching at a band camp this week and there was some serious hashing on parts going [...]]]></description>
		<link>http://ndbstudios.ca/2010/10/20/goosebumps/</link>
			</item>
	<item>
		<title>&#8220;Letters From Far Away&#8230;&#8221; &#8211; A Piece for Kevin Penkin</title>
		<description><![CDATA[Hey dudes,
I recently completed a small tidbit for one of my composer buds in Australia named Kevin Penkin.
He and I both share an early composing influence of Nobuo Uematsu, who many will know from his music in the Final Fantasy series.  We met when he contacted me about my podcast, Into the Score and we&#8217;ve [...]]]></description>
		<link>http://ndbstudios.ca/2010/08/13/letters-from-far-away-a-piece-for-kevin-penkin/</link>
			</item>
	<item>
		<title>Pencil and Paper&#8230;</title>
		<description><![CDATA[Wow, long time since our last post, eh?
Lots of big projects on the go, so I promise that you&#8217;ll be seeing some exciting updates and behind-the-scenes work! But for now, a little bit on composing and some ideas that I&#8217;ve been thinking about.
One of the projects that I have on the go isn&#8217;t a musical [...]]]></description>
		<link>http://ndbstudios.ca/2010/08/09/pencil-and-paper/</link>
			</item>
	<item>
		<title>&#8220;Someone to Be&#8221; &#8211; An Exploration Into the Importance of Characters and Escapism in Video Games &#8211; Part 2</title>
		<description><![CDATA[Wow, one month since our last post? Amazing how time flies&#8230;
In our last article in the &#8220;Someone to Be&#8221; series, we discussed the importance of characters in the narrative setting.  It sounds obvious, but I really believe that characters always need to be the focus of a great narrative and that, while the plot may [...]]]></description>
		<link>http://ndbstudios.ca/2010/05/22/someone-to-be-an-exploration-into-the-importance-of-characters-and-escapism-in-video-games-part-2/</link>
			</item>
	<item>
		<title>NDB does music for Manitoba Pork Commercial!</title>
		<description><![CDATA[Hey team!
A commercial that we&#8217;ve worked on has gone live on the Manitoba Pork website.  They are doing a focus on families involved in the industry and our music is involved in a video on the Falk family! The link is below to watch!

Thanks for reading!
Jeremy and Kenley
]]></description>
		<link>http://ndbstudios.ca/2010/04/25/ndb-does-music-for-manitoba-pork-commercial/</link>
			</item>
	<item>
		<title>&#8220;Someone to Be&#8221; &#8211; An Exploration Into the Importance of Characters and Escapism in Video Games &#8211; Part 1</title>
		<description><![CDATA[&#8220;People can&#8217;t just give up a story&#8230; you can&#8217;t  just stop being in a story, you have to have another story to be in.&#8221;
- Alan Lomax, Ishmael
While I am not a game designer by trade, I have worked on many different types of games and am intensely interested in the ideas of narrative and [...]]]></description>
		<link>http://ndbstudios.ca/2010/04/21/someone-to-be-an-exploration-into-the-importance-of-characters-and-escapism-in-video-games-part-1/</link>
			</item>
	<item>
		<title>Get Mike to 360!</title>
		<description><![CDATA[]]></description>
		<link>http://ndbstudios.ca/2010/04/04/get-mike-to-360/</link>
			</item>
</channel>
</rss>

